Microsoft has revealed that its brand new IP and Xbox One exclusive Ryse: Son of Rome will feature microtransactions to help their fans progress within its multiplayer modes. This falls in-line with Crytek’s ambition to be a Free-to-play developer.
“You only earn gold while playing multiplayer, you use that gold to buy booster packs. Those booster packs contain random sets of loot. Based on the different tiers of loot that you get – whether you buy Bronze, Silver or Gold Packs – guarantees whether you get rare or common items” said a Microsoft producer. Very much to what we saw on Mass Effect 3’s multiplayer or Fifa’s ultimate team packs.
“One of the things that we did a little different is that you can buy them with in-game currency and real world currency. The difference is that if you’re close we also have small microtransactions.”
“Say for instance a gold pack costs 15,000 gold, [and] you’ve only got 12,500 you can actually buy the difference and only spend a little bit to make it go to a Gold Pack. So we offer some variety there.”
Ryse is set to launch this November alongside the Xbox one.
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