Batman Arkham Origins – New Villians and Fighting Styles

It seems that Warner Bros really wants to build upon the success and structure of Rocksteady’s Batman series rather than drastically change a winning formula, with their latest instalment Batman Arkham Origins, due out on October 29th.

Whilst we have seen sneak-peeks at certain plot elements and have been given insights into some of the new features, such as a revamped detective mode, random encounters (or crimes in progress as they are known) and for the first time in the series a multiplayer mode, we have seen little discussed of the changes in actual game play.

Batman Arkham Origins creator, Eric Holmes, recently discussed with IGN about the various villians and play styles that will be on show. The perhaps lesser known villian, Firefly, was highlighted by Holmes largely due to his unique abilities that could really open up some never before seen combat in the Batman series. Firefly has a jet pack and obviously has the ability to fly. He is also armed with an array of bombs and a flamethrower. With his aerial and mobile advantage, this could certainly see the bat facing some of his toughest challenges to date.

With its predecessor, Batman Arkham City, one aspect the new studio wanted players to relive was the challenge Mr Freeze presented. In the previous game, Mr Freeze forced players to use all of the techniques they had learned against him. Holmes wanted a larger portion of villians to present the same challenge rather than having players rely on particular techniques or styles they had become accustomed to. Batman Arkham Origins could potentially see even box-standard enemies shaking up their own fighting styles to counter the Bat. So for those who became comfortable beating up waves of thugs in the previous games, they may want to think twice before leaping in.

To add to this counter attacking development, we can expect to see many of the main villains being able to adapt and block many of Batman’s attacks – but in turn Batman should be able to counter the enemies counter. Wow! I wonder if anybody gets to hit anybody in this game at all? All joking aside, I expect this to make complete sense once the game is released. If there could be one criticism to launch at the previous games, it would be that whilst every major villain had a particular weakness to exploit, there was generally only one way to defeat them (with the exception of Mr Freeze).

What I’m sure fans will want to see is something familiar, yet something new.

But for now, check out the latest trailer from Gamescom.

For further developments on Batman Arkham Origins stay tuned to Twinstickgaming

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