Metro were lucky enough to score a interview with Lego Marvel Superheroes game director Arthur Parsons and in doing so discovered some wonderful insights to the game. Whilst all 150 characters available haven’t been confirmed Metro were bold enough to ask, as TT Games is a British based games developer, whether Captain Britain would be making an appearance? A few grins and a cheeky nod was the reply.
During the interview Metro were also given a demonstration of the game and they can reveal some of the locations we can expect to see. The hub area, unsurprisingly, will be Shield’s famous helicarrier, which appears to give our heroes instant access to various parts of the marvel universe. During the demonstration Captain America and Mr Fantastic jump out of the helicarrier, the Lego developers began to point out various loved and recognisable marvel landmarks such as Stark Tower, The X-Mansion and Dr Strange’s Sanctum Sanctorum. I personally cannot wait to see if we have access to the danger room.
One thing that will excite fans across the world is the importance of switching character and using their powers. I often found with previous Lego games that you only really need to use a solid 6-8 characters (maximum) to complete the game, something which Metro highlighted in their interview;
Games Central Metro: In Lego Batman 2 you could be fighting Zod or Brainiac or some other super powerful enemy and all you did is just punch them three times to beat them. Which was not only boring in itself but functionally identical to a fight with a non-powered character.
Arthur Parsons:Yeah, we’ve tried to make sure that the combat is a lot better. So you’ll see there are characters like… Elektra’s got her sais and it’s a lot more interactive. Again, for the kids it’s still very easy to do but the animation and the way it feels… you feel you’re doing something in a lot more complicated fashion. There’s a lot more special finishing moves in there as well.
And because of the big figures we’ve had to do a lot more work on the combat too. So a lot of the big figure work is actually more interactive, in term of quick time events, and a bit more dynamic. So it is somewhere we’ve pushed but to make sure we don’t go all Street Fighter on it.
Ultimately our target audience is six, seven, eight-year-olds. It’s quite a tricky sort of area to go but I think we’ve improved it drastically on recent games purely and simply because of the diversity of characters.”
The importance of the big Marvel characters has also been highlighted. Apparently the smaller characters cannot hurt the imposing statures of Rhino, Juggernaut and Lizard so players must use either a super-sized superhero of their own or use the Lego environment to defeat them. One of the big boss fights features Galactus who is 26 feet tall and up to 20 Lego superheroes are required to defeat him. Expect to have your grey cells tested fathoming who you’ll need to use during each parts of the battle.
As soon as anymore Marvel Lego info becomes available Twinstickgaming intends to keep you in the loop. So which areas of the Marvel Universe do you wish to explore? Which character are you desperate to see?