Call of Duty Ghosts: Better looking on PS4?

**UPDATED: 30/10/13**

Infinity Ward’s Mark Rubin has now confirmed that Call of Duty: Ghosts will run natively at 1080p on PlayStation 4, and is upscaled to 1080p from 720p on Xbox One. Rubin had this to say, putting an end to the speculation:

Hey, been on the road last couple weeks so haven’t had a chance to update, but wanted to confirm that for Xbox One we’re 1080p upscaled from 720p. And, we’re native 1080p on PS4.  We optimized each console to hit 60 FPS and the game looks great on both. Still on the road, but glad to see the great reception to Extinction.  Can’t wait for next week’s launch.”

The news was broken though Rubin’s Twitlonger account earlier today.

**Original story follows below**

Insert your own joke about looks if you must.
Insert your own joke about looks if you must.

An, as yet, unconfirmed rumour regarding a difference in quality of Activision’s upcoming spectacle,Call of Duty: Ghosts has surfaced on the internet. The rumour relates to the ‘native’ performance of the game on PS4 compared to that of the Xbox One.

It has been openly confirmed that the PS4 version of Ghosts will run at 1080p, most recently by Sony’s Adam Boyes who proudly announced that “the game runs at a native 1080p on PlayStation 4” at the PlayStation Brazil conference last week. However, adding fuel to the rumours, the Xbox One camp have been incredibly cagey when asked directly.

The rumour-mill has basically claimed the Microsoft’s flagship Xbox One console will have to run the game at a lower resolution (720p) then ‘upscale’ it to 1080p. It’s kind of like watching an upscaled DVD compared to the Blu-Ray version… except even less noticable. You have to ask, with both running smoothly in HD, will it really matter?

Well, given their response to the direct questions, Microsoft certainly seems to think so.

Microsoft’s Albert Penello was asked on Twitter about the rumour, he responded:

I’ve seen COD: Ghosts running on Xbox One. It looks f’n amazing. Wait for real footage, then judge for yourself.”

Is this in 1080 or 720p?

You’ve got to admire his support of the game, but why not be straight up about the difference. If he just said, “Yeah it runs at 720p natively, but you’ll never notice the difference when you see it.” or something to that effect, he would probably have succeeded in his attempts to make the native resolution differences appear irrelevant. By not tackling the question directly, it makes it seem like it IS something to worry about – and that HE is worrying.

Phil Spencer, General Manager of Microsoft Games Studios(not that bloke from the property programmes on Channel 4), managed to make things worse when posed with the same question:

As first party I don’t get builds of 3rd party games. I know what our 1st party games are doing.”

Almost politician like in his answer, he might as well have said “I don’t want to talk about that.” Again, adding fuel to the flames by trying to redirect. Microsoft continue to misfire – this time making an issue out of something that really shouldn’t matter.

This gives more ammunition to the PS4 vs. Xbox One fanboy / girl arguments. First and foremost, we should be interested in how it plays, how it feels. If you’re a CoD fan, chances are you either prefer playing it on an Xbox console OR a Playstation console – a perceived dip in resolution is hardly likely to make you switch allegiance from your chosen brand. If you’re on the fence however, Microsoft’s general attitude of smoke screens, evasion, U-turns and nonsense MIGHT push you one way or the other.

Of course, it could be that Infinity Ward are still trying to get the game ‘up to speed’ on Xbox One – so it may yet run at 1080p natively? Only time will tell on this matter – and time is running out.

Which version will you be getting?
Which version will you be getting?

Whatever happens, let’s face it, if what you care about the most when you’re playing Call of Duty is how glossy the screen looks and the maximum resolution – you SHOULD be buying the PC version!

Call of Duty: Ghosts launches on 360, PS3, PC and Wii U on November 5th, 2013. This will be followed by a November 22nd Xbox One launch and a November 29th PS4 launch (EU).

I’ll be playing on November 29th, on the Playstation 4. Thanks for asking.

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