Ubisoft Responds To Unity Downgrade Concerns

Gameplay over graphics!

Following last weeks statement by Ubisoft Producer Vincent Pontbriand, revealing that Assassin’s Creed Unity would be at 900p on current-gen consoles, the games company has apologised for any concern that may have arisen from the vague statement. Pontbriand stated that the downgrade in resolution was ‘to avoid debates and stuff‘ which was interpreted by many the PS4 version may have been downgraded to 900p so no arguments could arise between console owners.

Unity is still one mighty fine looking game.

Now, in a new post on Ubisoft’s official blog, Pontbriand has said the following.

“We’ve spent four years building the best game we could imagine,” Pontbriand said. “Why would we ever do anything to hold it back?

“I simply chose the wrong words when talking about the game’s resolution, and for that I’m sorry.”

“Let’s be clear up front: Ubisoft does not constrain its games,” added Gary Steinman, Ubisoft senior communications manager. “We would not limit a game’s resolution. And we would never do anything to intentionally diminish anything we’ve produced or developed.”

Interestingly, the post ends with a hint that Unity’s final technical specs may change. This is to respond to those who wondered why the PS4 version of Black Flag was upgraded via a patch to 1080p shortly after release.

“We know a lot of gamers consider 1080p with 60 frames per second to be the gold standard, especially on the new generation of consoles,” Pontbriand concluded. “We realise we had also pushed for 1080p in some of our previous games, including AC4.”

“But we made the right decision to focus our resources on delivering the best gameplay experience, and resolution is just one factor. There is a real cost to all those NPCs, to all the details in the city, to all the systems working together, and to the seamless co-op gameplay. We wanted to be absolutely uncompromising when it comes to the overall gameplay experience. Those additional pixels could only come at a cost to the gameplay.”

The response is a perfectly valid one, as too much attention is given to resolution and pixel count, when it should be all about gameplay. Ubisoft should be commended for publicly airing their viewpoint on this issue, and committing themselves to a perfect gameplay experience.


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