Hello and welcome to Twinstick Gaming’s Batman Arkham Knight How To Find All The Arkham Knight HQ Riddler Trophies.
In this guide there are a total of 21 Riddler trophies to collect. The Arkham Knight’s HQ is broken up into two sections, North and South. For those of you who have completed the story you’ll notice that Arkham Knight HQ North and South aren’t connected, and in fact have two separate entrances to gain access to either side of the hideout. So if you collect the all the trophies in the North section you’ll have to leave the way you came, back to Gotham City, to gain access to the south part of the hideout. Below we have shown you the location of both North and South in case you are having any trouble.
Arkham Knight HQ North has 12 Riddler Trophies, Arkham Knight HQ South has 9 Riddler Trophies.
But first here are some more Batman Arkham Knight guides.
Arkham Knight HQ North Entrance
1) Riddler Trophy Arkham Knight HQ – North
Firstly let’s start at the top. Once you enter the large cylinder room with the large fan blades, check your map. You’ll notice 5 levels. Head to the top-level (level 1) with the grappling hook. The first trophy is on a table at the back.
2) Riddler Trophy Arkham Knight HQ – North
Next to trophy 1 on level 1, you’ll see a room with a panel that you have to hack. The password is ‘Semiconductors’
Once inside the room you have a simple puzzle. Hitting the question marks moves. Position the first set of pipes to make this challenge easier. Use the remote electrical charge to start the puzzle. Electricity with slowly start to move along the course. You have to ensure the electricity reaches the final destination, without effectively loosing a connection in the pipes. Once complete grapple the trophy down with the Batclaw.
3) Riddler Trophy Arkham Knight HQ – North
Head back to the entrance of Killingers. You’ll see a weak wall opposite you. Blast it open with the Batmobile. Grapple over and you’ll see a green question mark and a bunch of small TV screens. Once you activate the riddle with the batarang you’ll see that all the screen’s turn red except one.
A marker will rotate around the screens and you have to throw your batarang at the question mark to make the marker stop on the green screen. So this is purely about timing. It’s often best to throw your batarang a when the marker appears a few screens before the intended target. Repeat this process three times and then grapple the trophy down with the Batclaw.
4) Riddler Trophy Arkham Knight HQ – North
Use the winch at the entrance and descend down the wall with the Batmobile until you come to a big green pressure pad. Aim your cannon at the adjacent wall and you’ll see a shooting gallery puzzle. Shoot each target as the ball descends down the puzzle to ensure the ball doesn’t fall into one of the holes. Once this is done you have to repeat the process with two balls at once.
This is tricky and may take several attempts but once you hit one target quickly alternate between the previous target to ensure both balls fall to the bottom.
5) Riddler Trophy Arkham Knight HQ – North
This Trophy, if you have it revealed on the map, indicates that it is on level 3, but it is in fact on level 4, we’ve marked the actual location in the gallery for you.
You’ll see if you look down the cylindrical room that there are several fan blades. Drop down to the final set of fan blades and you’ll see a large Riddler puzzle on the wall, that involve three Cogs. The question mark, that you can hit with the batarang, determines which way the cogs will turn.
Use the remote hacking device to turn each cog. It is best to prep the following cog first as you need to get the ball to the bottom of the puzzle without dropping it. You can also use the remote hacking device to stop the cog too in case you make a mistake.Those who played the board game Downfall will understand this puzzle easily.
6) Riddler Trophy Arkham Knight HQ – North
This one is on is on level 3 but you have to drop to the very bottom on level 5. Head to the location shown in the gallery with the turret and elevator shaft (remote hack the turret if you haven’t disabled it yet). Grapple up the elevator shaft and you’ll see a door that needs hacking. The password is ‘Underneath.’ This is a clue.
When you enter through the door there is an elevator. Walk in and look below and behind you. You’ll see a panel to hack. Once you do a cage door will open behind you and you can collect the trophy with the Batclaw.
Turret and elevator
7) Riddler Trophy Arkham Knight HQ – North
From level 5 grapple up to the tunnel entrance on level 4 (shown in gallery). You’ll see the puzzle directly ahead but you can’t get to it. Facing the puzzle turn left and shimmy over a wall. You’ll see a vent that lead to the puzzle.
Once inside use the remote electrical charge to turn the device clockwise and alternative fire to turn it anti clockwise. Do this until the ball drops to the bottom of the puzzle and collect with ease.
8) Riddler Trophy Arkham Knight HQ – North
This is above the elevator behind a weak wall. Zap the elevator with the remote electrical charge to send the elevator up. Use explosive gel on the weak wall and collect your prize.
9) Riddler Trophy Arkham Knight HQ – North
West side of level 5 is a turret. Hack it to temporarily disable it. Stand on the pressure pad and you’ll see a vent open directly ahead of you. Throw a remote batarang in and turn left. Head straight up the vent and turn right, to hit a riddler question mark. This will open a new path way in the vent. It is recommended that you remote hack the turret again as it is only disabled for 15 seconds.
Throw another remote batarang into the vent. You’ll see the electricity immediately. Collect that with the remote batarang and head straight. Turn left and left again. Head straight on into the room with the turret and you’ll see a fuse box above it. Hit the fuse box with the remote batarang to open the cage to the room with the turret.
Walk over to the turret and take it out and the riddler trophy is all yours.
10) Riddler Trophy Arkham Knight HQ – North
This one is nice and easy. Head to the meeting room on level 4 marked on the map. You’ll see the bar but if you look in the corner of the room, near an elevator, a trophy is there for you on the floor.
11) Riddler Trophy Arkham Knight HQ – North
Same room at trophy 10. Look above the bar and you’ll see a trophy you can Batclaw.
12) Riddler Trophy Arkham Knight HQ – North
This trophy is on level 5 but you have to start on level 3.. We’ve marked the location of the starting point in the second picture of the gallery.
Grapple up the elevator shaft and climb into the elevator. Zap the generator with the remote electrical charge to make the elevator go all the way up. Climb out and head to level 5. Head to the entrance near the bottom set of fan blades in the cylindrical room, where you can also find the Mad Hatter Riddle (picture 5 in the gallery), you’ll see the elevator shaft is open. Drop down to collect your prize.
You have now collected all the trophies in the North section of the Arkham Knight’s HQ. Exit and head over to the Arkham Knight HQ South.
Arkham Knight HQ South Entrance
Below is the entrance to Arkham Knight HQ – South. On top of the City Vision building (shown below) is an elevator taking you to the area where you have your final confrontation with the Arkham Knight.
13) Riddler Trophy Arkham Knight HQ – South
On a flower bed, lower floor, of the east side of the base.
14) Riddler Trophy Arkham Knight HQ – South
Near trophy 13, on the lower floor, is terminal to hack (near the burger stand). Password is ‘Conductivity.’
In this puzzle, once again, throwing the batarang re-aligns the pipes. But this time the question mark on the left affects the pipes on the left and the question mark on the right effects the pipes on the right. Line up the first set of pipes and shoot the generator with the remote electrical charge. You’ll see two balls of electricity veer off in two separate directions.
You have to move the pipes quickly and in tandem to ensure that both balls of electricity reach the top at the same time. Initially focus your energies on the ball to the left, but you’ll soon discover you need to move the pipes on the right a couple of times before going back to the pipes on the left. It may take you a couple of attempts but don’t fret, it’s all about timing.
15) Riddler Trophy Arkham Knight HQ – South
South part of the hideout (lower floor) is a terminal to hack. The password is ‘Robotics.’
Hack the turret on the right to temporarily disable it. Use the voice synthesizer on the robot to command it to take out the turret on the left. Keep hacking the turret on the right to prevent it from shooting the robot. Stand on the pressure pad ahead of you and batclaw the trophy to collect it.
16) Riddler Trophy Arkham Knight HQ – South
Once again the south side of the hideout. On the lower floor look for a weak wall structure above you. The trophy can be grabbed with the batclaw.
17) Riddler Trophy Arkham Knight HQ – South
The trophy featured is in a cave but to get to it look at picture 2 and 3, as this is your starting location.
Jump into the vent and head west. DON’T GO UP THE CHUTE. Head straight on, past the wall and you’ll drop into a cave. Follow the tunnel until you come to a hole in the wall. The trophy is perched – grab it with the batclaw.
18) Riddler Trophy Arkham Knight HQ – South
On the lower tier, at the very back of the west side of the hideout, lies a trophy placed on a flower bed.
19) Riddler Trophy Arkham Knight HQ – South
West side, upper tier. Rotate the puzzle with the remote electric charge. Use the gun to rotate the puzzle clockwise and anticlockwise until the ball drops to the bottom of the puzzle.
20) Riddler Trophy Arkham Knight HQ – South
Head to the north side of the hideout. On the lower tier you’ll see a large dining table. Underneath is the Riddler trophy.
21) Riddler Trophy Arkham Knight HQ – South
In the back room of the northern section of the hideout is a puzzle that requires you to match the pairs with the remote hacking device. In picture 3 we have the solution for you.